![]() ![]() A list of add-ons bringing features to the system is already available. Thus it is easy to extend the Tactics System with add-ons. Expandable by add-on: The plugin has been developed based on what already existed in RPG Maker MV by following the predefined rules.Just create a map with events defining the position of actors and enemies and use default battle processing event command to launch a battle! Easy to use: Tactics System has been designed to be easy to use.It contains the basic features to build a tactical rpg. When I reach the far right edge of the screen on the map, the actions menu is cropped off.The Tactics System is a tactical battle system for RPG Maker MV. Using it for lighting, shading or walls is fine. ![]() This plugin is compatible as long as the parallax doesn't cover up the floor. This is worth noting for anyone else using this plugin. How do I bring this back?ĮDIT: This is because I am using Galv's Layer Graphics plugin to create a parallax, and the parallax covered it up. Somehow I have lost the blue and red aura that shows where characters can move and where they can attack. This isn't game-breaking, but it's unintuitive for players. How do I fix this? For testing purposes, I created weapons that each character can equip.ĮDIT: I have figured out that Equipment only works if it is used before moving the character. Sometimes the option appears as it should sometimes it is blank, but can still be selected sometimes it appears, but cannot be selected and sometimes it is blank AND cannot be selected. In battle, sometimes I can access Equipment and sometimes I cannot. Also, Status and Equip do nothing when I select them. How do I remove options from Battle Prepare? I don’t use Formation at all in my game. I have created a playable demo for my game and presented it live at CT Gamer Con a few weeks ago! Along the way, I discovered some glitches and I have some questions. This small inconvenience is really minor in the overall plugin. Impressive dedication of this team, this plugin is awesome. I'm still trying to locate where in the code those actor options are populated to see if I can solve this by myself, but it's really a lot of code. So in this is just a visual bug with how the command options are rendered, not a problem with the plugin functionalities. ![]() If I click on where 'Wait' would be, the actor waits turn as usual. However, you can still click where the button would be located, and the logic still works. With 3 skill types, now 'Weapon' command is not shown. Simply downloaded the demo, added a new skill type for the Ninja class, now the 'Wait' command for the MC doesn't show.Īlso, adding more skill types makes even more of the options not show, starting from the bottom option and going upwards. This makes it so the commands are not properly shown when selecting the actor. Let's say I have a Paladin in my game, which I want to be able to use skills in both 'Blessing' and 'Fighting' categories. When adding more than 1 skill type to a given class, the lower options disappear. Thank you to anyone who has volunteered their time to answer every question that comes in. Personally, I apologize for disappearing in a very long time and not being very active in this forum, so that not all incoming messages and questions can be answered. everyone who really active in helping each other in understanding the engine.Port number of extensions that currently don't work in SRPG Gear MZ.If you have common goals and want to contribute to this Engine, we would love to get help from you in any form of contribution. We thank this community for your trust, support, and enthusiasm for the SRPG Engine MV, which made SRPG Gear MZ possible. A number of contributors have been kind enough to develop extensions for this Engine and release them under the same license. A plugin that is almost equivalent to building a new engine would be hard to come true without many support. This plugin is a successful example of how the MIT open source license works very well in the development of a game engine that can be used for the common good. More samples are included in the Demo version including database templates, such as weapons, skills, states, and any features provided by the extension. ![]()
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